LTReikšminiai žodžiai: Apversta klasė, žaidybinimas, ugdymo procesas, Web 2.0 įrankis. Keywords: Flipped classroom, gamification, educational process, Web 2.0 tool.
ENChoice of a profession is one of the most important decisions that people make in their lives. All theories stress that choice of a profession is a long-term process in which self-knowledge is emphasized first. Analysis of a variety of necessary skills clarifies that career competence consists of a system of four separate competences: personal, social, learning and professional. Today career education in schools of general education is a fragmented process that is integrated into other activities. Authors of this article look for ways to reduce the fragmentation using information and communications technologies (ICT). [From the publication]